Daigo Umehara's Event Schedule 2015

- Canada Cup's Master Series [January 9-11]
- 5th Niconico Shotenkaigi [January 18]
- 6th Niconico Shotenkaigi [January 25]
- Taipei Game Show [Jan 31]
- Tokaigi 2015 [Jan 31 - Feb 1]

Wednesday, January 28, 2015

[20150116] Blade Arcus casuals featuring #1 Altina player

This is casual matches video featuring SpinKing (Kaitenou) from Game Chariot game center from January 16.

SpinKing played various games (DBFC/BlazBlue/P4U/UNI/Marvel/etc) but his main game is now Blade Arcus. He's currently Japan's No.2 overall and is No.1 Altina player. He plays more Blade Arcus matches than anyone in Japan, with 2,498 matches (73.57% win rate) as of today.

Altina, the projectile specialist, may look powerful but she's a charge character, so she can be exploited. Altina can also be counterpicked with Pairon and Roselinde.



See also:

Chain Chronicle V's Shining Blade collabo starts

From January 27 to February 3, Chain Chronicle V players will be able to obtain five of Shining Blade characters in the game.

Four out of five (Rage, Sakuya, Altina, Rick) are playable in Beast Note's greatest fighting game of generation Blade Arcus.



Originally a cellphone game, Chain Chronicle V is a free-to-play game on PS Vita. Both Chain Chronicle and Shining series are Sega's flagship games in their respective genre.

See also

[20150127] Blade Arcus Tuesday at Ko-Hatsu

Blade Arcus Tuesday at Ko-Hatsu tonight featured Japan's No.5, 7, 8, 10 player from CL ranking.




See also:

Sunday, January 25, 2015

[20150124] Blade Arcus tournament at Try Tower

Try Tower game center held its 2nd Blade Arcus tournament yesterday. It featured Japan's No.1 and No.4 player (but he had to quit shortly due to appointment).

00:00:15 - Roselinde/Xiaomei vs. Pairon/Roselinde
00:02:50 - Roselinde/Xiaomei vs. Melty/Rage (JP's #4)
00:07:05 - Melty/Rage vs. Roselinde/Sakuya
00:10:35 - Rage/Pairon vs. Roselinde/Sakura
00:13:30 - Rage/Pairon vs. Rage/Melty
00:17:10 - Pairon/Xiaomei vs. Xiaomei/Rage (JP's #9)
00:22:10 - Sakuya/Pairon vs. Pairon/Xiaomei
00:26:20 - Pairon/Sakuya vs. Xiaomei/Rage (JP's #9)
00:31:30 - Rage/Altina vs. Rage/Sakuya
00:35:50 - Sakuya/Rage (JP's #1) vs. Rage/Sakuya
00:38:25 - Sakuya/Rage (JP's #1) vs. Rage/Altina
00:41:35 - Melty/Rage vs. Pairon/Xiaomei
00:44:40 - Sakuya/Rage (JP's #1) vs. Roselinde/Xiaomei
00:49:05 - Melty/Rage vs. Roselinde/Xiaomei
00:54:00 - Sakuya/Rage (JP's #1) vs. Pairon/Xiaomei
The rest - Casual matches



See also:

Friday, January 23, 2015

Umehara's 100-man kumite returns in next Shotenkaigi

Due to the overwhelming success of the talk show and 100-man kumite from The Fifth Shotenkaigi on January 18, Niconico has announced that Daigo Umehara will do the 100-man kumite again at The Sixth Shotenkaigi on January 25 at WonderGOO Moriya (Ibaraki Prefecture). This time Bon-chan will also join him as a commentator (but expect some casual match).

The event will be streamed live here.

Niconico Shotenkaigi is a series of fan events held in ten book stores around the country. It's a way to get in touch with the Niconico users who live far away.

Buy Pairon figure get mini wall scroll at Amiami

Amiami just announced today that it will offer mini wall scroll (picture, 36.5cm long) as shop exclusive bonus with the purchase of Alphamax's Pairon figure.

Figures from Shining series is one of the most successful line in the Japanese bishoujo (beautiful girls) figure business. Pairon is an original character designed for Blade Arcus by the series' character designer Tony–one of the most famous illustrator in Japan. Tony himself also has his own line of figures, and, coincidently, new figure of his design from another series was just announced for preorder yesterday.


See also

Thursday, January 22, 2015

Message from Hatoko to Evo organizer

What's the true standard of choosing a game? Is it based on tournament players or fanbase? Is it based on American scenes or international? Do you also request number from Japanese organizers? Do you count sales? Do you accept unlocalized games since you accept unfinished? Why is it inconsistent? How do you explain some games with smaller and less active scenes than others getting the spots? If money hatting is OK then why don't you let subcommunities have a donation drive and pay for the spots? What's your target audience? What's the point of "world largest" when you don't consider international scenes? Do you think you can get away with the side tournament trick AKA throwing a bone to please the scenes you dishonor? How do you feel now more than 20% of Evo isn't a fighting game? Why don't we call it Neuro already? Why don't you add LoL if you care that much about viewers? You hate being called e-sports because you want to feel independent so why you act like a tool? You hate being called e-sports because you want to retain that precious influence from simply being the old gen so why make yourself irrelevant? Can't you use that negotiation power and come up with a better solution? Why are you holding back the community? What's your escape plan if Nintendo decides to pull out and hold its own tournament while the rejected and legit fighting game scenes also do the same?

KEEP

BUILDING

A SCENE

THAT

DOESN'T

BELONG

TO

THE FGC

WHY?

なぜ?

わかんないよ