J, the top Ougon Musou Kyoku player, uploaded his new video tonight. This's a collection of "Burst" countermeasures.
In Ougon Musou Kyoku, Damage Touch (similar to "Burst" in other games) is used to escape a combo. But the Burst system is better in this game because it's unlimited, as long as you can pay the cost. This's the reason you hardly get a long combo out of the top OMK players who are good at SP gauge management.
You can learn to bait a Burst from this video, and also learn when to/not to Burst.
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